Sunday, July 26, 2009

Show at Little Mountain Studios

I'm exhibiting a piece at the Little Mountain Studio's from July 24th to August 9. This piece. titled "Movement and Modulation", is a collaboration with fellow artist Cameron Borthwick. Check out Little Mountain Studios for more information.

Monday, May 4, 2009

Common Ground



This piece was a collaboration with Ryan Younglao. It concerns the confusion observed between two opposing bodily extensions: annoying audio projection or forceful one-sided dialogue and closed mindedness or social phobia.

Wednesday, April 8, 2009

Thursday, April 2, 2009

Bon's-a-saurus


**Winner of the 2009 Langara Digital Design Studio Award**

Monday, March 23, 2009

Citation from article on Post-postmodernism

In his 1999 book on Russian postmodernism the Russian-American Slavist Mikhail Epstein suggested that postmodernism “is […] part of a much larger historical formation,” which he calls “postmodernity.”. Epstein believes that postmodernist aesthetics will eventually become entirely conventional and provide the foundation for a new, non-ironic kind of poetry, which he describes using the prefix "trans":

“In considering the names that might possibly be used to designate the new era following "postmodernism," one finds that the prefix "trans'" stands out in a special way. The last third of the 20th century developed under the sign of "post," which signalled the demise of such concepts of modernity as "truth" and "objectivity," "soul" and "subjectivity," "utopia" and "ideality," "primary origin" and "originality," "sincerity" and "sentimentality." All of these concepts are now being reborn in the form of "trans-subjectivity," "trans-idealism," "trans-utopianism," "trans-originality," "trans-lyricism," "trans-sentimentality" etc

Friday, February 13, 2009

Proposal

Charles T. Collins

Proposal for the final project

The material on television has become increasingly questionable over the years. The point of observation I intend to make is the aptly named “reality TV”. This medium enforces social barbarism and forces human brinkmanship to gain monetarily or win fame. Upon viewing these cyclical shows one can observe the shed of moral values which, are then ingrained as normal modes of normal conduct. These practices become the newest joke and settle into the normalcy of events. The power of this kind of television ever reaches across the globe, merging other cultural diversities to create a new perfect bastardization of the “modern” west. Something must top this force.

I propose a piece that is the antidote to this virus in modern television. In this piece, that will be the pilot of a sketch-sitcom-reality television show, several items will be addressed: The poor analysis of the real world and conceptual events and the inept documentation of them; the failure to reinterpret “real” life situations; and the glamorization of untalented people who become famous simply by appearing on television.

The lay out of the show will consist of: An opening of one minute in length that will introduce the theme and tone of the show to follow; the body of the piece that will contain five sketches each with a length of around six minutes. These scenes will be titled and flow into each will have a length of up to one minute; an ending made up of a roll of credits concluded by a talk about the concept of the video from the audience. The total length of the piece will be under an hour but, due to class time I will shorten it to view according to my allotment.

The show will be filmed over six hours. This short span of time will not allow for mass editing, re-shooting or changes of scenes in any manner. The insertion of a deadline on production gives the show a sit-com aspect. This is due to the continuous involvement of the people being shown continuing an activity for viewing that is, for the most part, unedited. This real world situation will be a comedic look into the opposing side of a television show, the break of the preverbal 4th wall. Another action in the show will be the jester character. The Jester character is the piece which cannot break from his part as the link to the real world. To do so one of the members must not be able to be affected by the actions of the rest while having to be a responsible team member. To maintain this state the person in question must be intoxicated and thereby, act as a part of the group by being placed into the fray then, forget his place and have to continue all without the ability to judge his moral responsibility to the production. This interrupts the fantasy of the piece constantly with a machine-like repetition interjecting the real reality into the fake one. The sketches will be written and scripted but drawn at random to be presented to the actors at the beginning of the piece. This parallels the neo-futurist play techniques of the late 1980’s. In these pieces a large die was thrown to offset the pieces and give a constant refreshment of pieces to never remain static. In my piece the scenes will be pulled from a hat but the idea is the same.

By creating this show I hope to create a positive artistic cross between the popular medium of television and the ancient world of fine art. I also hope to engage the viewer to accept humor as an emotion so underappreciated in the modern world of art.

Tuesday, February 10, 2009

Representation

Hey Gleaner,

I've taken some pictures of my favorite drawings over the last year. These were picked because they best depicted the themes that most interested me at the time. Some are still ongoing, while others I have left behind. For example, the drawing work "YVR" that compliments this post is a theme which is still integrated in my more recent projects. Specifically this picture deals with subject matter that is found to be banal, almost unthinkably the muse of a fine art drawing. This misinterpretation of thing in place is further stretched when the title of the piece is found to be YVR (the call sign for Vancouver International Airport.

It is in works like this that I find myself truly exploring the possibilities of my hand; Utilizing my art training with my real world experiences to create new future works.

C to the C